Review: Save the Cat! Writes for TV
Every gamemaster has hit that mid-campaign slump where pacing drags, players lose focus, and the story loses momentum. TV writers face the same problem, but they have spent decades refining ways to keep audiences engaged. Save the Cat! Writes for TV breaks down those techniques into something practical. If your campaign could use stronger narrative hooks, better pacing, or more satisfying payoffs, this book has something to offer.
Review: Art as Experience
Game Changer explores non-roleplaying books that have had an impact on me as a designer, gamemaster, and player.
Review: How I Made a Hundred Movies in Hollywood and Never Lost a Dime
Game Changer explores non-roleplaying books that have had an impact on me as a designer, gamemaster, and player.