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Review: Save the Cat! Writes for TV

Every gamemaster has hit that mid-campaign slump where pacing drags, players lose focus, and the story loses momentum. TV writers face the same problem, but they have spent decades refining ways to keep audiences engaged. Save the Cat! Writes for TV breaks down those techniques into something practical. If your campaign could use stronger narrative hooks, better pacing, or more satisfying payoffs, this book has something to offer.

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What We Lose When We Lose Legends

“You may say that people look for meaning in everything, but they don’t. They’ve got life going on around them, but they don’t look for meaning there. They look for meaning when they go to a movie. I don’t know why people expect art to make sense when they accept the fact that life doesn’t make sense.”

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